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Francisco José García Peñalvo
Francisco José García Peñalvo, Antonio Sarasa Cabezuelo y José Luis Sierra Rodríguez
Volumen 1, Número 2 Pags. 77-79
Title- Educational Software: Case Studies and Development Methods
Abstract- The goal of this invited editorial is to introduce an IEEE-RITA special issueoncase studies and development methods of educational software. The special issue integrates thoroughly revised and extended versions of four outstanding papers presented at the 14th International Symposium on Computers in Education (SIIE'12), held in Andorra in October 2012, as well as at the 3rd Workshop on Software Engineering for e-Learning (ISELEAR'12), which was collocated as a satellite event of SIIE'12. The special issue also includes one position paper concerning different perspectives of software development for e-Learning, which mirrors the discussions on the topic maintained during ISELAR'12.
Index Terms- Computers and Education, Educational System, Software Engineering, e-LearningEngineering, Educational Technology
Juan Manuel Dodero, Francisco José García Peñalvo, Carina González, Pablo Moreno Ger, Miguel Ángel Redondo, Antonio Sarasa Cabezuelo y José Luis Sierra Rodríguez
Volumen 1, Número 2 Pags. 113-122
Title- Development of E-Learning Solutions: Different Approaches, a Common Mission
Abstract- As result of the discussions maintained at the Panel Session on "Software Development for E-Learning" of the 3rd Workshop on Software Engineering for E-Learning (ISELEAR'12), several points of view emerged regarding the conception, development and maintenance of E-Learning solutions. This paper summarizes and confronts these points of view: automated approaches, combination of different methodologies, emphasis on human and social aspects, domainspecific development approaches, model-driven / languagedriven development and system integration approaches, and grammar-oriented development. While these points of view support different approaches to the engineering process, all of them share a common goal: to facilitate the development of complex E-Learning applications and solutions by multidisciplinary teams of software developers, instructors, domain experts, students and final users.
Index Terms- Software Engineering, E-Learning
Miguel Ángel Conde González y Francisco José García Peñalvo
Volumen 1, Número 4 Pags. 193-200
Title- How to apply a Mobile Personal Environment to a Computer Science subject.
Abstract- Information and Communication Technologies are changing the tools that people use in their daily life. Teaching and learning processes are also affected. These technologies emphasize the fact that learning is not always linked to an institution or a period of time. However institutional learning systems do not support this concept and this makes necessary the definition of Personal Learning Environments. This paper describes the experience of the application of one of those personal environments implemented for mobile devices that is able to exchange information with the institutional systems. From this experience it is possible to say the definition of mobile Personal Learning Environments is possible, it increases learners’ motivation and enriches their learning; and at the same time it is possible to take into account what the learners do beyond the institution.
Index Terms- Interoperability, LMS, mobile, motivation, PLE.
Francisco José García Peñalvo
Volumen 1, Número 4 Pags. 201-202
Title- Engineering contributions into a Knowledge Society multicultural perspective
Abstract- Last November 2013, a new Conference about Technological Ecosystems for Enhancing Multiculturality (TEEM) was held in the University of Salamanca, linked to a new PhD Programme about Education in Knowledge Society. This PhD Programme and the TEEM Conference present a interdisciplinary and multicultural approach about the challenges and problem solutions in the Knowledge Society. Engineering and in more specific way Software and Computer Engineering play a very outstanding role in this Conference and PhD Programme. We want to thank RITA Journal its support to this project and the opportunity to select a couple of papers from TEEM Conference be extended in this issue.
Index Terms- Engineering, Multiculturality, Interdisciplinary, Knowledge Society, PhD Programme, TEEM Conference.
Patricio Ricardo Humanante Ramos, Francisco José García Peñalvo y Miguel Ángel Conde González
Volumen 1, Número 4 Pags. 211-217
Title- Contribution of Virtual Classrooms to the Personal Learning Environments (PLE) of the students of the Career of Informatics Applied to Education of National University of Chimborazo.
Abstract- the present study investigates the use of virtual classrooms as tools constitute student’s Personal Learning Environments (PLE) in the career of Informatics Applied to Education in the National University of Chimborazo -Ecuador, as main results we mention that there is an increasing of courses that rely on virtual classrooms, but learning occurs both in and out of these learning environments. This study is the starting point for future research on the relevance, impact, effectiveness of incorporating the LMS in the university teaching as well as on relations and possibilities of integration between LMS, PLEs and mobile learning.
Index Terms- Electronic learning, Information Technology and Communication (ICT), Personal Learning Environments (PLE); Learning Management Systems (LMS); Higher Education; Virtual Classrooms.
Francisco José García Peñalvo, Antonio Sarasa Cabezuelo y José Luis Sierra Rodríguez
Volumen 2, Número 1 Pags. 26-28
Title- Innovating in the Engineering processes. Engineering as a means of Innovation
Abstract- Innovation and Engineering are very close concepts. Innovation is one of the key competences of the engineers in the way they use their own creativity and knowledge base to face the problems they have to resolve for mankind improvement and social evolution.In this special section we have selected four papers from three research events (CINAIC 2013, TEEM 2013 and ISELEAR 2013) that empower the innovation and research cycles in Engineering from different perspectives.
Index Terms- Engineering, Innovation, Robotics, Quality, Assessment, Optical Mark Recognition, TEEM, CINAIC, ISELEAR
Volumen 3, Número 1 Pags. 36-37
Title- Technological Ecosystems
Abstract- Knowledge Society challenges and issues require of complex technological systems that may evolve and interoperate each other. This complexity means to reorganize these systems as a set of components that may offer services, interact and evolve in very different ways including capabilities such as adaptation and intelligent behaviors. Also, the users should be considered as other important components of these so called technological ecosystems. The Technological Ecosystems for Enhancing Multiculturality – TEEM Conference is an event that studies the most significant advances in this research area, in which the Engineering approach is always a key factor. From the last edition of this event, TEEM 2014, that was held in the University of Salamanca in October 1-3, 2014, were selected seven papers that have extended and reviewed again. Three of these papers were finally accepted for publication in VAEP-RITA / IEEE RITA journal.
Index Terms- TEEM; Technological Engineering; Knowledge Society
Francisco José García Peñalvo, Juan Cruz Benito, David Griffiths y Achilleas Achilleos
Volumen 3, Número 1 Pags. 52-59
Title- Technological support for virtual placements management process: Proposal and first results of the Semester of Code
Abstract- This paper explains the Virtual Alliances for Learning Society (VALS) European Project technological approach to support a virtual placements management process. Also this paper shows the first results of the practical part of the project, the Semester of Code, explaining the detected problems, the issues, the challenges and some actions to improve the development of this kind of virtual placements programmes. In order to allow the readers to get better comprehension of the approach and its results, the manuscript also describes three of the main virtual placements programs around the world, in both ways, regarding the organization and the technological approach they have.
Index Terms- Semester of Code, Technological support for placements management, VALS project, Virtual Placements
Juan Cruz Benito, Cristina Maderuelo, Francisco José García Peñalvo, Roberto Theron, Jonás Samuel Pérez Blanco, Hinojal Zazo y Ana Martín Suárez
Volumen 3, Número 3 Pags. 148-159
Title- Usalpharma: a software architecture supporting learning in Virtual Worlds.
Abstract- This paper explains how was planned, designed and implemented a software architecture that helps the support of eLearning activities within a virtual laboratory inside the Second Life Virtual World. It delves into the problems related to this kind of systems and architectures and what are the possible benefits they could provide to eLearning processes. The paper shows how are applied the software engineering principles and procedures in order to solve problems like data gathering from Virtual Worlds, data analytics of information related to interaction between an user and a 3D environment, and how them can be applied to enhance the students' learning process and teachers' assessment of this learning process. Also the paper shows the software product resulting of this engineering process, as well as the outcomes from the application of the reached solution in a real context during two courses involving postgraduate students and subjects of Pharmacy and Quality Assurance. To end the paper, authors explain some considerations and knowledge retrieved after this experience, focusing in the utility from the learning point of view, innovation and possible future work that could be done to improve the solution implemented.
Index Terms- Software Architectures, Virtual Worlds, Technology Enhanced Learning, Usage analytics
Patricio Ricardo Humanante Ramos, Francisco José García Peñalvo y Miguel Ángel Conde González
Volumen 4, Número 1 Pags. 33-39
Title- PLEs in mobile contexts: new ways to personalize learning.
Abstract- Today most people worldwide have mobile electronic devices, which they have begun to be used for educational purposes. On the other hand, the adoption of learning management systems in universities have not provided the best results, because students maintain their personal spaces where they learn. The aim of this paper is to conceptualize the mobile Personal Learning Environments (mPLE) and propose a design structure for implementation. Finally, it is noted that it is now possible to design the mPLE, due to the wide variety of tools, resources and services of the Web 2.0 optimized for mobile devices.
Index Terms- Terms—electronic learning, higher education, mobile learning, personal learning environments.
Juan Cruz Benito, Oriol Borrás Gené, Francisco José García Peñalvo, Ángel Fidalgo Blanco y Roberto Therón
Volumen 4, Número 2 Pags. 87-99
Title- Learning communities in social networks and their relationship with the MOOCs.
Abstract- This article discusses how MOOC users learn and participate in cooperative environments that promote learning communities within external hypermedia environments such as the social networks. In order to develop this study, researchers analyzed the interaction of users enrolled in a course developed under the iMOOC platform, which is based on concepts like connectivism, collaborative learning, gamification, or adaptivity, among others. Specifically, this study deal with obtaining information about the conversations that take place in external learning communities within social networks like Google+ and Twitter in parallel with the iMOOC platform itself, so that through this information is possible to establish the learning types that experience users (non-formal and informal learning usually) and providing an estimation of how users interact with content tagged in social network, and how they use these tagging facilities to continue or create new conversations that allow them to expand or strengthen their learning process developed in the MOOC. To complete the knowledge extracted from these tags and to understand how users interact with this way of metadata declaration, the study is complemented by a questionnaire that collected how users the utilize and understand of these tags based on the main usages and the age of the users of the MOOC.
Index Terms- Interaction, HCI, Analysis, E-learning, MOOCs, Collaborative learning, Social networks, Knowledge society, Software Architectures
Francisco José García Peñalvo y university studies Computational thinking; teaching of computer science; programming; pre-university studies
Volumen 6, Número 1 Pags. 1-3
Title- Computational thinking
Abstract- Information technologies are the base of the world infrastructure. In this social context, education, like any productive or service sector, is affected by technology. Faced with this reality, educational systems must prepare our young people to live in the digital world, for which they must know a new language without which they will become digital illiterates. Therefore, in school we should not only train in linguistic and numerical literacy, but also in digital literacy. So far, the effort has been oriented mainly to convert our young people into users of computer tools. This has gone from being necessary to being insufficient, because the use of software applications is a digital language that is obsolete in a time that is not proportional, in effort, to the time that was invested in acquiring these skills. Therefore, the challenge is to prepare our young people to face the world in which they will live, giving them the necessary cognitive tools to succeed in the digital world, that is, instead of teaching them only the syntax of a changing language, they should be instructed in the rules that allow to know how the digital language is constructed. Thus, computational thinking emerges as a paradigm of work, and the programming is stablished as the tool to solve problems.
Index Terms-
Arturo Rojas López y Francisco José García Peñalvo
Volumen 6, Número 1 Pags. 15-22
Title- Learning scenarios for the subject Methodology of programming from evaluating computational thinking of new students.
Abstract- Computational thinking is a cognitive process that allows generating solutions to problems through the use of skills such as abstraction, decomposition and algorithmic design. This paper presents a proposal for evaluating the computational thinking of new students, to relate knowledge indicated in the subject Methodology of Programming and to offer an initial environment of learning. The article describes exercises selected to evaluated skills indicated above, and correspondence between contents of the course; using a qualitative methodology, experience of 65 students was evaluated. Results obtained not only favor activity carried out, they also indicated improvements for future generations.
Index Terms- Computational thinking, Computer programming course, Higher education, New students, Programming learning.

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