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Juan Cruz Benito
Francisco José García Peñalvo, Juan Cruz Benito, David Griffiths y Achilleas Achilleos
Volumen 3, Número 1 Pags. 52-59
Title- Technological support for virtual placements management process: Proposal and first results of the Semester of Code
Abstract- This paper explains the Virtual Alliances for Learning Society (VALS) European Project technological approach to support a virtual placements management process. Also this paper shows the first results of the practical part of the project, the Semester of Code, explaining the detected problems, the issues, the challenges and some actions to improve the development of this kind of virtual placements programmes. In order to allow the readers to get better comprehension of the approach and its results, the manuscript also describes three of the main virtual placements programs around the world, in both ways, regarding the organization and the technological approach they have.
Index Terms- Semester of Code, Technological support for placements management, VALS project, Virtual Placements
Juan Cruz Benito, Cristina Maderuelo, Francisco José García Peñalvo, Roberto Theron, Jonás Samuel Pérez Blanco, Hinojal Zazo y Ana Martín Suárez
Volumen 3, Número 3 Pags. 148-159
Title- Usalpharma: a software architecture supporting learning in Virtual Worlds.
Abstract- This paper explains how was planned, designed and implemented a software architecture that helps the support of eLearning activities within a virtual laboratory inside the Second Life Virtual World. It delves into the problems related to this kind of systems and architectures and what are the possible benefits they could provide to eLearning processes. The paper shows how are applied the software engineering principles and procedures in order to solve problems like data gathering from Virtual Worlds, data analytics of information related to interaction between an user and a 3D environment, and how them can be applied to enhance the students' learning process and teachers' assessment of this learning process. Also the paper shows the software product resulting of this engineering process, as well as the outcomes from the application of the reached solution in a real context during two courses involving postgraduate students and subjects of Pharmacy and Quality Assurance. To end the paper, authors explain some considerations and knowledge retrieved after this experience, focusing in the utility from the learning point of view, innovation and possible future work that could be done to improve the solution implemented.
Index Terms- Software Architectures, Virtual Worlds, Technology Enhanced Learning, Usage analytics
Juan Cruz Benito, Oriol Borrás Gené, Francisco José García Peñalvo, Ángel Fidalgo Blanco y Roberto Therón
Volumen 4, Número 2 Pags. 87-99
Title- Learning communities in social networks and their relationship with the MOOCs.
Abstract- This article discusses how MOOC users learn and participate in cooperative environments that promote learning communities within external hypermedia environments such as the social networks. In order to develop this study, researchers analyzed the interaction of users enrolled in a course developed under the iMOOC platform, which is based on concepts like connectivism, collaborative learning, gamification, or adaptivity, among others. Specifically, this study deal with obtaining information about the conversations that take place in external learning communities within social networks like Google+ and Twitter in parallel with the iMOOC platform itself, so that through this information is possible to establish the learning types that experience users (non-formal and informal learning usually) and providing an estimation of how users interact with content tagged in social network, and how they use these tagging facilities to continue or create new conversations that allow them to expand or strengthen their learning process developed in the MOOC. To complete the knowledge extracted from these tags and to understand how users interact with this way of metadata declaration, the study is complemented by a questionnaire that collected how users the utilize and understand of these tags based on the main usages and the age of the users of the MOOC.
Index Terms- Interaction, HCI, Analysis, E-learning, MOOCs, Collaborative learning, Social networks, Knowledge society, Software Architectures

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