Números Publicados > Listado por Autor
| Pulse sobre el autor para ver el resumen del artículo. Pulse sobre la referencia para ir al artículo directamente. |
Miguel Ángel Redondo
Juan Manuel Dodero, Francisco José García Peñalvo, Carina González, Pablo Moreno Ger, Miguel Ángel Redondo, Antonio Sarasa Cabezuelo y José Luis Sierra Rodríguez
Volumen 1, Número 2 Pags. 113-122
Title- Development of E-Learning Solutions: Different Approaches, a Common Mission
Abstract- As result of the discussions maintained at the Panel Session on "Software Development for E-Learning" of the 3rd Workshop on Software Engineering for E-Learning (ISELEAR'12), several points of view emerged regarding the conception, development and maintenance of E-Learning solutions. This paper summarizes and confronts these points of view: automated approaches, combination of different methodologies, emphasis on human and social aspects, domainspecific development approaches, model-driven / languagedriven development and system integration approaches, and grammar-oriented development. While these points of view support different approaches to the engineering process, all of them share a common goal: to facilitate the development of complex E-Learning applications and solutions by multidisciplinary teams of software developers, instructors, domain experts, students and final users.
Index Terms- Software Engineering, E-Learning
Christian X. Navarro, Ana I. Molina, Miguel Ángel Redondo y Reyes Juárez Ramírez
Volumen 3, Número 1 Pags. 38-45
Title- Framework to Evaluate M-learning Systems: A Technological and Pedagogical Approach
Abstract- This paper presents the analysis of recent research on mobile learning and usability areas, applying a systematic mapping study. The aim is to understand the tendencies and needs in the m-learning field. The results demonstrate that research in the area has grown significantly since 2013, and we identify a necessity when we see that not all the m-learning applications have used usability tests, also we did not find guidelines or frameworks to evaluate them. With these results and tendencies, we propose an evaluation framework for m-learning applications, considering pedagogical usability and user interface usability, to improve the quality of m-learning applications.
Index Terms- m-learning, mapping study, evaluation
Ana I. Molina, Maximiliano Paredes Velasco, Miguel Ángel Redondo y J. Ángel Velázquez Itúrbide
Volumen 3, Número 3 Pags. 133-140
Title- Assessment experiences of the representation techniques of greedy programs: Application to the GreedEx Tool.
Abstract- The use of several representation techniques of algorithms, of either a textual or a graphical nature, is common in systems supporting learning of programming. The GreedEx tool, a system for interactive experimentation with greedy algorithms, incorporates some of them. This system has been evaluated several times, using questionnaires of subjective perception as the main technique to gather data. This paper describes two empirical evaluations conducted with the aim of assessing the usefulness and/or complexity of the representation techniques supported by GreedEx. In this analysis we combine several sources of information: subjective perception questionnaires and the metrics provided by an eye-tracking device.
Index Terms- Programming learning, empirical evaluation, eye tracking, motivation.

Sugerencias
Estadísticas
Suscripción